Scope of the Study
The following synopsis is based on the report "China Mobile Gaming Market and Future Forecast to 2026" published by Makreo Research and Consulting. The report delves deeply into various parameters such as market size, segmentation, value chain analysis, and industry cause and effect analysis. The study includes market dynamics that provide an understanding of factors responsible for any change in the market including opportunities, driving forces, major challenges impeding growth, and an analysis of future opportunities that may help the reader to capitalise on untapped business potential in the specific geography.
China video gaming industry is the world's largest in terms of revenue and gamers. The dominance of national projects is a fundamental element of the sector. In China, projects that are made locally earn the most. China's mobile gaming sector has surged since the early 2010s. The proliferation of smartphones across the mainland has led to more people using their personal gadgets for daily entertainment, comparable to the rapid rise in mobile payment apps. Aside from their ease and accessibility, several modern smartphones are now more powerful than the average video game console and offer significantly more functionality, establishing them as a viable alternative to more traditional gaming equipment.
The Chinese Mobile Game Market has witnessed tremendous growth over the past years. In 2021, the China mobile gaming market grew by 8% reaching Yuan ~ billion and it is expected to cross USD 450 billion by 2026. China's gaming market is dominated by mobile games, which account for more than ~% of total revenue of gaming industry.
China Economy Performance: During the first half of 2021, Chinese economy increased by 12.7% following a strong rebound in the first half of 2021. China's economic activity slowed dramatically in the second half of this year.
COVID-19 Impact: Due to the virus outbreak, the mobile game industry has witnessed a stock increase in most circumstances, essentially all over the world. With various nations on lockdown to alleviate the infection's spread, millions have gone to their tablets and cell phones to keep their psyches dynamic and engage themselves. China's stay-at-home initiatives, which started in January 2020, had seen Chinese people investing 30% more time in their cell phones day to day contrasted with the everyday normal in 2019. As occupants in lockdown investigated better approaches to socialize and draw in with one another, online entertainment and video real time applications saw a surge in prominence because of more prominent utilization.
By Gamers: The explosion of low-cost smartphones replaced the void, influencing a generation of gamers. In 2021, the number of mobile gamers in China remained steady and it reached to ~ million. In coming years, the number of gamers in China is expected to grow, but the growth is expected to be at a slow pace due to implication of stringent regulations.
By Player Type: China mobile game industry is dominated by domestic games accounting for more than 50% of the market share in 2020. In China, the gaming regulatory climate changes on a nearly regular basis. For this reason, international rivals entering the market without an experienced China-based advisor or partner who is up to date on the current legislation and regulatory requirements are finding it increasingly difficult to enter Chinese mobile gaming market.
By Game Type: Across the world Chinese developed mobile games are gaining traction especially in US and Europe. During the first half of 2021, around 220 of the top 1,000 games bought or downloaded were developed by Chinese game developers, this increased by 6% from the same period of 2020, and it puts Chinese game makers ahead of American companies for the first time.
By Gender: China has more gamers than any other country, with one-third of them using their mobile phones to play. Female-oriented gaming's evolution from a niche interest to a popular segment is one of the major trends that industry participants can no longer overlook. In China, Women are becoming increasingly interested in mobile gaming in China. By 2020, China had more than 300 million female gamers, major of them preferred mobile games. Professional female players, however, are still infrequent.
Companies covered in the China Mobile Gaming Market Report:
- 37 interactive
The report helps reader to gain information on following areas:
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Table of Content
1. Research Methodology
Objective of the Study
Data Collection Methods
2. China Mobile Gaming Market– EPTD Analysis
Country Overview- EPTD Analysis
EPTD Analysis : China Economy Performance
EPTD Analysis: Political Overview
EPTD Analysis: Technological Overview
EPTD Analysis: Demographic Overview
3. China Mobile Gaming Market– Regulatory Environment
Gaming Regulations in China
Gaming Regulations for Gaming Addiction Among Minors in China
4. China Mobile Gaming Market– COVID-19 Impact Assessment
COVID-19 Spread in China
Impact of COVID-19 over Economy
Impact of COVID-19 over China Mobile Gaming Industry
5. China Mobile Gaming Market Analysis and Future Forecast
China Gaming Market – An Overview
China Gaming Market – Key Facts
Expenditure on Mobile Games
China Mobile Gaming Market Revenue – Past and Present Performance
6. China Mobile Gaming Market Segmentation
China Mobile Gaming Market - by Gamers
China Mobile Gaming Market - by Player Type
China Mobile Gaming Market - by Domestic and Export Games
China Mobile Gaming Market - by Gender
7. China Mobile Gaming Market Future Outlook
China Mobile Gaming Market Future Outlook
8. China Online Mobile Gaming Market– Macro Economic Factors
9. China Mobile Gaming Market– Market Dynamics
Market Trends and Developments
10. China Mobile Gaming Market – Competitive Assessment
Chinese Mobile Gaming Companies Mergers /Acquisitions/ Investments 2018-2022
11. China Mobile Gaming Market – Company Profiles
Company Profile: Tencent
Company Profile : NetEase
Company Profile : 37 Interactive
Company Profile : Bilibili Inc
Company Profile : Huawei
Company Profile : MiHoYo
Company Profile : FunPlus Game
Company Profile : Duoyi Network
Company Profile : Baidu Inc
Company Profile : Lilith Games
Limitations of the Study